DirectX 10 Articles
Ran into a few DirectX 10 articles that I though were interesting.
DirectX 10 & the Future of Gaming (posted at digg)
The Future of PC Gaming – The Possibilities of Direct3D 10 (from gamedev.net)
It is sad to know that we are going to be forced to upgrade so extensively to be able to use DirectX 10. Although I guess if you have the money for a next generation video card you can also afford a new PC with Vista on it. I certainly won’t be among the early adopters; I will stick to videos and screenshots for now.
Some of the features coming down the line mark a significant change in the 3D industry and I am quite excited about them. The geometry shaders alone will bring awesome potential but the consolidated processors is also very smart. It is looking more and more like OpenGL has very little hope of keeping up. OpenGL 2.0 just caught up to DirectX 9 and now this major step forward. I haven’t even heard of anything on the OpenGL front that would be comparable to Shader Model 3.0 yet which was part of DirectX 9c. Am I wrong?